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Open Positions

What do 1953, 1981, and 2007 have in common?

These were the years of great inventions like the WD-40, the McRib, and the Christina Aguilera fragrance. They also marked major tech revolutions: the mainframe, the IBM PC, and the iPhone, transforming how we work, learn, play, and read job descriptions.

Today, we’re on the brink of the next big revolution in tech, the next generation of compute and its integration into our physical world. 

We're building the gateway. Join us.

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>> UX/UI Designer

As the lead UX/UI Designer at LIBBA, you have the unique opportunity to define the design language of an entirely new category of wearable AR products. Working closely with product management and engineering, you will shape the future of user interfaces in augmented reality.


Responsibilities

  • Ideate, sketch, and communicate design concepts.

  • Develop both low and high-fidelity wireframes and interactive prototypes for rapid user testing.

  • Design and refine visual elements based on direct user feedback.

  • Create user journey maps and other documentation to communicate design strategies and insights.

  • Collaborate closely with the product and engineering teams to integrate user insights into functional designs and assets.

  • Conduct usability testing to refine and validate designs, to implement A/B testing in future development phases.


Expectations

  • Take initiative in the creative process with unique and novel concepts and solutions.

  • Contribute to the team by sharing ideas and offering and taking constructive feedback.

  • Suggest multiple solutions to various problems while creating a design language.

  • Engage in user testing.


Skills and Qualifications

*Required*

  • Proficient in Figma or similar tools for wireframing, design, and prototyping.

  • Experienced with Adobe design software or equivalent.

  • Skilled in designing for various platforms (desktop, mobile, tablet) and responsive design

  • Capable of translating user feedback into actionable design improvements.

  • Ability to create low and high-fidelity prototypes for usability testing.

  • Team player with strong communication and presentation skills.

  • Ability to understand and work within a 3D spatial environment.

  • Proficiency in English.

*Bonus Skills*

  • Familiarity with Unity or other 3D tools.

  • Technical Attitude.

  • Experience with motion design.

  • Background in AR/VR interface design.


Education & Experience

  • Bachelor’s degree in Design from a leading institution.

  • Strong portfolio demonstrating relevant skills.

  • Alternatively, 1-3 years of experience in UX/UI design with a robust portfolio.

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Application Process

Submit your resume & portfolio to hiring@libba-xr.com.
The application process will include interviews and exercises
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